Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Experienced in a battle, summoners with 2nd degree are allowed to use basic magic circles like for example magic arrow. It is a fast and precision weapon, very effective against different targets.
Special Notes: Precison: Ranged attack of this unit always has a 70% chance to hit.
Avanza da: | Summoner |
---|---|
Avanza come: | Summoner III Master of Balance Heavy Summoner |
Costo: | 30 |
PF: | 50 |
Movimento: | 5 |
PE: | 80 |
Level: | 2 |
Allineamento: | neutrale |
ID | I8 Ak_SummonerII |
Abilità: |
scimitar lama | 6 - 3 ravvicinato | ||
hammer impatto | 9 - 2 ravvicinato | ||
magic arrow fuoco | 9 - 2 a distanza | precision |
Resistenze: | |
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lama | 100% |
perfora | 100% |
impatto | 100% |
fuoco | 100% |
freddo | 100% |
esoterico | 100% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | - | 100% |
Acque basse | - | 100% |
Acque profonde | - | 100% |
Campo di funghi | - | 100% |
Caverna | - | 100% |
Colline | - | 100% |
Foresta | - | 100% |
Montagne | - | 100% |
Neve | - | 100% |
Palude | - | 100% |
Parete di caverna | - | 100% |
Prateria | - | 100% |
Sabbia | - | 100% |
Villaggio | - | 100% |